Server queues are between 30 and 90 minutes As we learned a week ago, portaling FPS Splitgate was so popular during its open beta phase that 1047 Games had to extend the beta and delay launch. They’re currently attempting to expand their servers and fit over 100,000 players. At the moment, interest in Splitgate is still outpacing their ability to expand, with queue times hitting 90 minutes yesterday. 1047 are now tracking server and queue status on Twitter while they work to keep up and say they are “working our tails off.” Splitgate’s developers reported pulling in an unanticipated 50,000 players across all platforms as of July 20th. It currently has nearly 60,000 players on Steam alone. “The rate of growth of our playerbase is faster than the rate we can increase server capacity,” 1047 explain. “We are working on a long term solution to greatly increase server capacity to well over 100k concurrent but this takes time.” They also shared an explanation of the situation from their server engineer, who likens the sudden popularity to being a five-top restaurant suddenly facing a queue of thousands of diners. They want to expand, sure, but setting up the infrastructure and hiring…
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