July 21, 2022 10:07 AM VR and AR technology futuristic concept. Man wearing 3d VR headset glasses looks up in cyberspace of metaverse. Virtual reality or Augmented reality world simulation. Digital computer entertainment.Image Credit: Andrey Suslov/Getty Interested in learning what’s next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Register today. What happened to Clubhouse? Remember that social-audio app that blew up during the peak days of the pandemic-induced lockdown — the one where Elon Musk opined that Bitcoin was “on the verge of getting broad acceptance among finance people?” By mid-2021, the app dubbed “Zoom with a community” had vanished from the social media landscape, and its success was considered a pandemic-driven fad. The consensus was no one needed a virtual gathering space now that they could once again meet at parks and cafes. But that line of logic doesn’t add up, not when a few months after Clubhouse’s decline, an entire industry based on virtual spaces sprouted up in its wake. By 2021, the metaverse entered our digital consciousness, and more than 92% of companies that had previously invested in the metaverse believe COVID-19 accelerated the…
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